Items & Systems
All custom items, souls system, set enchants, trak counters, and enchant slots.
Custom Items
Items created by the plugin, given via /sle giveitem <player> <item_id>.
Drag onto enchant book to increase success rate (+1%/dust, max +15%). Material: GLOWSTONE_DUST
Drag onto item to increase max enchant slots (+1 slot). Material: NETHER_STAR
Drag onto item to protect from destruction on enchant failure. Supports stacking charges. Material: TOTEM_OF_UNDYING
Required for extraction when require-scroll: true. Held in off-hand during /sle extract. Material: PAPER
Attach to weapon to start collecting soul points from kills
Drag onto weapon with Soul Stone to add bonus soul points
Attach to item to count kills/blocks. Three types: Block, Kill, Mob Kill
Purchased from Tier Shop. Right-click to reveal random enchant book with randomized rates
Souls System
Kill mobs/players to increase soul points on a weapon. Soul points fuel enchants with soul-cost.
| Placeholder | Description |
|---|---|
%slenchant_soul_pvp% | Soul points from player kills |
%slenchant_soul_pve% | Soul points from mob kills |
%slenchant_soul% | Total soul points |
Soul Economy: Soul Stone enables tracking → gain souls from kills → enchants with soul-cost consume souls. 10% loss on death (configurable).
Set Enchants
Enchants with bonuses when wearing 2/4/6 items with the same enchant.
2pc: +10% ATK DMG | 4pc: +20% ATK DMG + GOLEM_WRATH | 6pc: Full set bonus
2pc: +5% DEF | 4pc: +15% DEF + HEAVY_CHARGE
2pc: +10% SPEED | 4pc: +25% SPEED + BLINK
Enchant Slots
Each item has limited enchant slots. Shown on item lore: Enchant: x/max.
Base: config.yml → max-enchants-per-item: 5
Extra: Slot Increaser adds +1 per use (up to extra-slot-limit)
Example: Base=5, Extra=3 → Item accepts max 8 enchants.
Current Conflict Pairs
| Group | Enchant A | Enchant B | Slot Type |
|---|---|---|---|
| Holy | Divine | Umbra | SWORD/AXE |
| Cursed | Reaper | Ruin | SWORD/AXE |
| Titan | Bulwark | Vitality | CHESTPLATE |
| Heavy | Juggernaut | Lethality | AXE/SWORD |